Dark Journals

A Dalish Curse (Day 2)

Trouble continues…

After the party finally arrive to the village of Vintiver, they relax at the inn, after K’tarn (for reasons unknown) fires his bodyguard and carries the injured Dalish elf to the Inn. Inside, the Inn he meets up with Aestanna Moonbrooke (Aest for short), who is also a Dalish elf, and Ulric, who is a Ferelden warrior. After they help the unconscious elf by carrying her to a room in the second floor they introduce each other and decide to work together.

As night fell the group is met by an angry mob (30+ people) led by the blacksmith of the town, Coalan. They wanted to kill the Dalish elf for putting a “curse” on the village. After a really hard time and bad communication (almost leading to battle) they managed to convince the townspeople that they should spare the Dalish elf.

Finally, when the elf woke up she told them the history of what happened to the town and why she was unconscious at the barn where she was found. Her name is Eshara and the adventurers decided to help her in her quest. They decided to rest and set out in the morning.

What will happen?

Only the Maker knows…

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A Dalish Curse
Story so far...

The beginning

K’tarn, a mage from the Circle of Mages, with his bodyguard Rothas Bladehold, were sent to investigate a village close to the Brecilian Fores in Eastern Ferelden. They had heard weird happenings in that area, which attracted the attention of K’tarn.

After hiring Rothas they set out to a village called Vintiver, but before arriving they passed through a farmhouse, where they saw a whole family butchered and their mangle bodies thrown across the land.

While investigating the bodies, K’tarn and Rothas Bladehold, were attacked by Blight Wolves, but after a fierce battle they managed to defeat the wolves. They continued to investigate the house, and while doing so inside the house Rothas noticed a word engraved on the wall in blood.

He recognized the name as an elvish name for a god: Mythallen, God of Revenge. Also inside the barn they found a passed out female Dalish Elf, which they decided to take with them to the village. They found no identity on her, just a broken silver bracelet.

Now, they set on toward Vintiver…

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1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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